Dr Ivelise Fortim

Dr Ivelise Fortim

Visiting Senior Fellow

Department of Media and Communications

Connect with me

Languages
English, Portuguese, Spanish
Key Expertise
Video games, Kids and teens, Online therapy

About me

Dr Ivelise Fortim holds a PhD in Clinical Psychology from the Pontifical Catholic University of São Paulo (2013), a bachelor's degree in Psychology (1997), and a master's degree in Social Sciences (2003) from the same institution. Currently, she is a professor at the Faculty of Human and Health Sciences at PUC-SP, teaching undergraduate courses in Psychology and Digital Games. She is a specialist in Jungian psychology through COGEAE-PUC-SP and in Career Counseling from Sedes Sapientiae. She is the coordinator of Janus – Laboratory of Psychology and Information and Communication Technology Studies. She is a partner at Homo Ludens Innovation and Knowledge and the president of the Institute Criança em Jogo. Senior Visiting Senior Fellow at the Department of Media and Communication, LSE.

Her research focuses primarily on video games, digital game addiction, gender issues in digital games; Brazilian game industry; Japanese, Chinese, and Korean pop culture in Brazil; online psychological psicotherapy; analytical psychology, and mental health and social media.

Expertise Details

Video games; Kids and teens; Online therapy; Mental health and social media; Children’s digital lives; Digital technologies; Well-being; Family support

Publications

  • Fortim, I.; PERON, P. R. ; CARDINALLI, I. E. ; ID, K. E. ; SANTOS, E. F. ; FASANELLA, N. A. ; BATISTA, M. A. . Psychological Suffering during COVID-19 Pandemic-A Sample from a Brazilian University. Journal of Psychology & Psychotherapy, v. 13, p. 1-10, 2023.

 Reports

  • FORTIM, Ivelise (Org). Brazil: Games Industry Report 2022 . Abragames : São Paulo, 2022.Brazil: Games Industry Report 2022 – Fact Sheet
  • FORTIM, Ivelise (Org). Brazil: Games Industry Report 2022 – Fact Sheet. Abragames : São Paulo, 2022. https://www.brazilgames.org/brazilian-game-industry-report.html
  • SAKUDA, Luiz Ojima; FORTIM, Ivelise (Orgs.). II Census of the Brazilian Digital Games Industry – Executive Summary. Ministério da Cultura: Brasília, 2018.https://censojogosdigitais.com.br/wp-content/uploads/2020/03/AF-IICenso-Summary.pdf

 Books / Books Chapters

  • SPRITZER, DT ; FORTIM, I. ; VASCONCELOS, F ; CARVALHO, Updating the “screen time” debate: Does it still make sense to be so concerned?  1. ed. São Paulo: TIC KIDS ONLINE, 2020. 8p .
  • Fortim, I.; MARTINEZ, M. D. . Social networks and mental health indicators in ict kids online brazil surveys (2013 – 2017). . In: Comitê Gestor da Internet no Brasil. (Org.). Pesquisa Sobre o Uso da Internet por Crianças e Adolescentes no Brasil, 2018. 1ed.São Paulo, 2018, v. 2018, p. 55-66.
  • Fortim, I.; SAKUDA, L. O. . The industry and game market of videogames in Brazil. In: COMITÊ GESTOR DA INTERNET NO BRASIL ? CGI.br.. (Org.). TIC Domicílios e Empresas 2013 - Pesquisa sobre o uso das tecnologias de informação e comunicação no Brasil. 1aed.São Paulo: , 2014, v. 1, p. 69-79.
  • Fortim, I.. Internet Addiction. In: COMITÊ GESTOR DA INTERNET NO BRASIL CGI.br. (Org.). (Org.). TIC Domicílios e Empresas 2014 - Pesquisa sobre o uso das tecnologias de informação e comunicação no Brasil.. 1ed.: , 2015, v. 1, p. 20-32.
  • Fortim, I.; SANTOS, J. V. R. (Org.) ; POCO, T. F. P. (Org.) . Como atender online: um guia para psicólogos. 1. ed. Rio de Janiero: Freitas Bastos, 2024. 260p .
  • ZAKALSKI, N. (Org.) ; Fortim, I. (Org.) ; GRANNIER, J. (Org.) . Psicologia dos esportes eletrônicos : teoria e prática. 1. ed. São Paulo: Senac, 2024. v. 1. 136p .SPACACHERQUE, M. E. ; Fortim, I. . Orientação Profissional Passo a Passo. 3. ed. PAULUS Editora, 2022. 328p .
  • Fortim, I.. Manga, anime y psicologia. 1. ed. Odaiba Ediciones, 2022.
  • Fortim, I.; LEMBO, C. R. (Org.) ; Vários Autores (Org.) . Mangás, Animes e a Psicologia 3. ed. São Paulo: Homo Ludens, 2021. v. 3. 179p .
  • Fortim, I.; LEMBO, C. R. (Org.) ; Vários Autores (Org.) . Mangás, Animes e a Psicologia 2. . ed. São Paulo: Homo Ludens, 2019. v. 3. 179p .
  • Fortim, I.; LEMBO, C. R. (Org.) ; Vários Autores (Org.) . Mangás, Animes e a Psicologia 3. 3. ed. São Paulo: Homo Ludens, 2018. v. 3. 179p .